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AI Insights · Timothy · July 2021

Performance of Top 5 Third Person Games on Unified Platform in Angola in Q2 2021

In Q2 2021, the top third-person games in Angola saw varying trends in downloads, revenue, and active users. Key insights from Sensor Tower data highlight how each game performed.

Performance of Top 5 Third Person Games on Unified Platform in Angola in Q2 2021

In Q2 2021, the top third-person games in Angola showed diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at the performance of these games based on Sensor Tower data.

Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED experienced a significant increase in weekly downloads, peaking at 1.1K in late June. The game's weekly revenue saw fluctuations, with a notable peak of approximately $570 in late May. Throughout the quarter, Free Fire maintained a consistent upward trend in weekly active users, reaching nearly 30K by the end of June.

PK XD: Fun, friends & games by Afterverse Games saw a mixed performance. Weekly downloads were relatively stable, hovering around 400 to 500 for most weeks, with a peak of 567 at the start of the quarter. Revenue for PK XD spiked in mid-April at around $763 but generally remained lower, with another peak in mid-June at $475. Active users fluctuated slightly but ended the quarter with around 4.5K users.

MARVEL Future Fight from Netmarble Corporation had a modest number of weekly downloads, peaking at 162 in early May and 152 at the end of June. Revenue for the game was inconsistent, with a significant peak of $367 in mid-May. Active users showed some variation, peaking at 1.3K in early May and maintaining around 1.2K by the quarter's end.

Legacy of Discord-FuriousWings by YOUZU GAMES HONGKONG LIMITED had minimal downloads throughout the quarter, with a peak of 26 in late April. Weekly revenue remained steady with minor fluctuations, peaking at $175 in mid-May. Active users showed slight changes, maintaining around 30 to 60 users throughout the quarter.

PUBG MOBILE from Tencent Mobile International Limited saw consistent weekly downloads, peaking at 385 in late June. Revenue trends showed a peak of around $159 in late May, while active users exhibited a steady increase, reaching over 16K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021